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Frequently Asked Questions
Can I use these assets commercially?
Yes. All assets in the library are released under CC0 (Public Domain), meaning you can use them for commercial games, films, or art without paying royalties.
Do I need to credit Songa Mocap?
It is not legally required under CC0, but it is highly appreciated. Crediting us helps other researchers find the archive and supports our funding.
What file formats are available?
We primarily provide .FBX (compatible with Blender, Maya, Unity, Unreal) and .BVH (raw motion data) files.
How can I request a specific gesture?
Please email us with the subject "Gesture Request." While we cannot guarantee every request, we use community feedback to plan our recording sessions.